Seed | 0 |
---|---|
Weight | 210 |
Vector |
01000000000000100000000110000000000001001010000100 00000000000100101000100100100010111100000000001000 10000100000000100000010000001010000000001000101010 00000000000000000000001000000000000010000110000110 00000001000000100000001000100001000110100000001001 01000000010000000000000000001000000001100000001000 00001010000010000000010101000010100111000100000000 00000000000000101011110001000100000000000000000000 01000000100000000000000010000000000000000100010000 01000001000000000000010000000000000000000101010000 00000000000000001100101000000000000100000000000001 01000000000100100000000000000000000000010000000100 00001000000100000000000000001010000001100000001101 00001111000000000000000000000010010000100100011000 00000100000010010000000001100000000100001100000111 00000000000100000000100100010010000010010010000010 00000001000000001100010010100111000000010101100010 10000000000000000000000100000000001000001111010000 00000000100000000100000100010000001000000110010000 10000000000000000000100000100010011000010000000110 00100000000001000011000100001000000000100010000000 00000000100000100000010000000000100000001000100001 00000010000000000000000100010000000000000000010100 11100000100000010010001000000000000000000000000000 01000000001000100000000100000000000000000010010010 000000000000100110000000000100 |
Authors | Shintaro Narisada, Hiroki Okada, Shusaku Uemura, Yusuke Aikawa, Kazuhide Fukushima, and Shinsaku Kiyomoto |
Algorithm | A GPU implementation of the Becker--Joux--May--Meurer (BJMM) Algorithm [eprint:2024/393] |
Hardware | 10 desktop PCs (5 with RTX 4080 + Intel Core i9-12900, 5 with RTX 3090 + Intel Core i9-12900) |
Runtime | 22.7 hours (expected runtime is 7.3 days for 10 desktop PCs) |
Comments | The implementation is publicly available here: https://github.com/sh-narisada/CU_BJMM |
Date | 2024-06-24 |